NITIN GARG

3D Texturing & Look-Development

Visual Effects / Live Action Reel

Animation Reel

Software Proficiency & Skills

  • Stylized and Photorealistic Texturing (Animation and VFX)
  • Shader Network Development & Debugging
  • Polygon Modeling and UV Unwrapping
  • Scene Lighting and Rendering (Offline and Realtime)
  • VFX and Animation Pipeline Understanding
  • Workflow optimization and Documentation
  • Training and Curriculum Development
3ds Max
Maya
Unreal Engine
Houdini
Mari
Substance Painter
ZBrush
Adobe Suite
V-Ray
Renderman
Arnold
Nuke

Work Experience

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Feb 2024 - Present | Montreal, Quebec, Canada
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Senior Look-Dev Artist

Digital Domain

Jul 2023 - Aug 2023 | Montreal, Quebec, Canada
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Jun 2022 - Jul 2023 | Montreal, Quebec, Canada
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Jun 2021 - Jun 2022 | Montreal, Quebec, Canada
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Feb 2019 - Jun 2021 | Toronto, Canada
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Senior Surfacing Artist

Qvisten Animation AS

May 2018 - Nov 2018 | Oslo, Norway
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Texture Artist

Blur Studio

Feb 2017 - Apr 2018 | Culver City, California
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Texturing & Lighting Artist Intern

Universities Space Research Association

Jun 2016 - Aug 2016 | Savannah, Georgia, United States
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Surfacing Artist

DreamWorks Animation

Aug 2010 - Jul 2015 | Bangalore, India